Poker Dome Challenge
Show Partners, the company responsible for engineering and operations in collaboration with its lighting vendor, CYM Lighting, of Palm Springs, CA, chose to use Element Labs’ Versa TUBEs. Both Artistic Director Chris Runnells and Assistant Artistic Director Justin Garrone thought that the Versa TUBES would work well as one of the main design elements of the new shows set. They then passed the idea on to scenic designer Tim Saunders of Broadcast Design International, who incorporated the TUBEs into the design concept.
Over 500 Versa® TUBEs are built in a semicircular array in 13 bays with the TUBEs stacked horizontally. “Twelve of the bays work together as one large video wall,” Garrone explains. “It serves as a background during play to help anchor each round using color as well as texture to heighten the dramatic intensity of game play.”
For example, when a player chooses to bet all their money, they are said to have gone ‘All In.’ “When that happens, we’ve designed red textured moving content for the wall that swoops into the wall to punctuate the tension of that moment,” Garrone explains. “The thirteenth bay stands alone, so we use it to backlight a large Mansion logoed column in the upstage right center.” read more at project page
Field under:game led lighting effect lighting scenography poker poker dome poker table scenography
Rubik’s LED Revolution
Rubik’s Revolution contains at least six built-in games that feature light, sound and voice effects with numerous ways to play and multiple levels waiting to be unlocked. Ideal for puzzle lovers from 5 to 105, the new electronic cube offers not only individual play, but also exciting multiplayer gaming. Its six core games include: Light SpeedTM, Rapid RechargeTM, Pattern PanicTM, Cube CatcherTM, Code CrackerTM, and Multiplayer MadnessTM.
“Rubik’s Revolution is truly innovative. It’s rare that a follow-up can match or even surpass the original in respect to creativity, game play, and fun, but Techno Source has developed a product that achieves this feat,” says Jim Silver, editor-in-chief of Toy Wishes magazine. “They’ve kept the key ingredients in that it’s simple to play, but extremely challenging. Anyone with a competitive streak simply won’t be able to put it down.”
check the project page here
LED Playing Tables
The hi-tech concepts of moritz waldemeyer were on show at at rabih hage gallery, London earlier this year the electric kid is the result of an predilection for corian®, by DuPont, LED’s, furniture, home entertainment and product design. The show consisted of two table designs, ‘pong table’, and the ‘roulette table’
Pong table - the pure white table made of the corian® can, at the flick of a switch, transform itself into the competitive field of ping pong, allowing you to play Pong at your table. Inspired by the first generation computer designers that started the IT revolution in their bedrooms, ‘pong table’ plays homage to those early video games.
Roulette table - the luminous electric dining table (LED) combines the elegance and translucency of corian® with the international sophistication. Roulette game plan is incorporated into the table by means of an illuminated map. The lamp above the table reveals an inverted roulette wheel, the rolling ball of which is represented by moving lights circumnavigating the outer edge.
via: designboom
LoopScape: Playing Around Cylindrical LED Screen
LoopScape, by Ryota Kuwakubo, is a game for 2 players with wireless controllers. It is a very classic shooting game. But instead of battling on a flat screen, you have to run around the cylindrical LED screen to follow your spaceship. Another consequence of having a 360° is that once your missile is fired, it will fly round and round until it hits something: hopefully it will hit your opponent’s rocket but you might also get shot down by your own missile if the enemy manages to avoid it.
LoopScape –together with Unreflective Mirror, by Masaki Fujihata, A-Volve by Sommerer/Mignonneau, FragMental by exonemo, and works by five other artists– is part of the Art & Technology Zone, an exhibition area where one can investigate the dialogue between technology and art. The show opens on June 6 and runs until September 9, at ICC, Tokyo.
NTT is also hosting the lovely Kodama installation by Hisako Kroiden Yamakawa.
via WMMNA
TILETOY - Modular LED Electronic Game Prototype
TileToy is a modular, electronic game prototype for tangible LED game tiles. TileToy brings the flexibility inherent in digital software to a physical tile that people can touch and interact with. By arranging the electronic tiles, players can engage themselves in various kinds of game play, ranging from fast-paced arcade style games to puzzle an learning games.
The tiles are plastic cases approximately 2″ square. The main inspiration for the look and feel comes from the heyday of the LED, when plastic hand-held games ruled the gaming world. This retro-look is fused with a more modern minimal design. The minimalism enhances the magic of cordless boxes that simply communicate with each other. In TileToy, technology is sealed within the design. The interaction is based on tactile experience where no user manual is needed.
The re-programmable and constantly updated graphical information on each tile is displayed with a LED matrix system. The screen displaying the information is an endlessly versatile surface for updated visual communication. Each tile is controlled individually and can be used to transmit information on its own or in groups of several tiles. The assembled tiles transmit wirelessly their individual position in relation to each other and based on that changing information, a central computer, or a dedicated tile runs the different applications.
more about tiletoy: trnd blog, Provision, Castrider
Lightspace - Interactive Game for Kids
Lightspace™ Play is a revolutionary entertainment system that combines the latest lighting and interactive technologies to produce a recreational experience that will provide hours of fun for children and adults of all ages. The system is capable of storing and running a potentially limitless variety of games and interactive programs that can be used by any number of participants simultaneously.
Lightspace™ Play includes an interactive floor surface comprised of 16”x16” programmable LED lit and pressure sensitive tiles constructed to fit a 10 foot square space. Each tile consists of sixteen 4” x” 4” pixels that can display any color, pattern or image. The surface is able to detect location, movement and density of players to give a realistic gaming experience. Reactions to player movements are displayed on the surface and are accompanied by sound effects.
There is a great features thet this game will provide for your kids:
- Adaptable to any age group
- Ideal for birthday parties
- Promotes healthy social interaction among children
- Integrates physical activity and electronic entertainment.
- Fits in with recent trends in consumer interest in video games
and here, you can see a video.
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