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	<title>LedLightRay &#187; sound-sculpture</title>
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	<description>The Way Where Art Is Changed</description>
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		<title>Volume &#8211; Light and Sound Sculpture</title>
		<link>http://ledlightray.com/archives/volume-light-and-sound-sculpture.html</link>
		<comments>http://ledlightray.com/archives/volume-light-and-sound-sculpture.html#comments</comments>
		<pubDate>Fri, 01 Dec 2006 16:09:53 +0000</pubDate>
		<dc:creator>koibito</dc:creator>
				<category><![CDATA[Environment]]></category>
		<category><![CDATA[Mood Lighting]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[column]]></category>
		<category><![CDATA[garden]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[light-sculpture]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound-sculpture]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[UVA]]></category>
		<category><![CDATA[volume]]></category>

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		<description><![CDATA[Volume is an immersive light and soung sculpture created by United Visual Artists and one point six (production company set up by Robert Del Naja [alias 3D] of Massive Attack and Neil Davidge) that reacts to presence. Interaction is based on proximity, so without any participants it lies dormant, waiting to be awoken. Each column [...]


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</ol>]]></description>
			<content:encoded><![CDATA[<div id="foto-left"><a rel="lightbox" title="United Visual Artists" href="http://ledlightray.com/photos/volume.jpg" rel="fancybox-gallery"><img alt="V&#038;A Museum" src="http://ledlightray.com/photos/volume-small.jpg" /></a></div>
<p>Volume is an immersive light and soung sculpture created by <a href="http://www.uva.co.uk/">United Visual Artists</a> and <a href="http://www.onepointsix.co.uk/">one point six</a> (production company set up by Robert Del Naja [alias 3D] of Massive Attack and Neil Davidge) that reacts to presence. Interaction is based on proximity, so without any participants it lies dormant, waiting to be awoken.</p>
<p>Each column contains a matrix of multicolored LEDs and a speaker. UVA use custom written camera tracking software to watch people moving through the space. As this <a href="http://www.flickr.com/photos/pixelsumo/305290945/in/set-72157594390376686/">photo explains</a>, infrared lights are used to illuminate the area, whilst a high mounted camera looks down from above. I counted around 6 different scenes, each with a distinctive style (the video and photos show a few). The sound fitted perfectly, sometimes subtle, othertimes responding to your movements past each column. The garden is fantastic location for work like this, the water puddles creating reflection, shadows around the architecture changing and sounds travelling around the space. The color gradient fades are beautiful, and the nicest part was the interlude between scenes. The lights slowly die down, then pulsate with white light and sound in anticipation for the next visitors.<br />
photo credit: <em>John Adrian<br />
</em>UVA have now posted a video, <a href="http://www.uva.co.uk/wp/videopop.php?vid=1164903427&#038;url=http://www.uva.co.uk/wp/wp-content/projects/volume/VOLUMEMOVIE.mov">watch it here</a>.<br />
via: <a title="pixelsumo" target="_blank" href="http://www.pixelsumo.com/post/volume-uva">pixelsumo</a></p>


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<li><a href='http://ledlightray.com/archives/turbine-light-concept.html' rel='bookmark' title='Turbine Light concept'>Turbine Light concept</a></li>
<li><a href='http://ledlightray.com/archives/illuminated-flower-public-art-sculpture.html' rel='bookmark' title='Illuminated Flower &#8211; public art sculpture'>Illuminated Flower &#8211; public art sculpture</a></li>
</ol></p>]]></content:encoded>
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